Minecraft is a quite famous sandbox game developed by Mojang studios, and it is in Java programming language. It is the biggest-selling video game of all time. They first debuted in 2009 with the unfinished version for the PC. In most cases, it has been seen that the games in their fourth year of existence don’t make money. But Minecraft is way different from those games.
According to the Wall Street Journal, in 2013, Minecraft made $326 million in revenue. That was really high from that of the previous year. This block-building game continued to get success from its performance, and its sales eventually made up over 90% of the total revenue. Minecraft is also available on different platforms like PC, Android, iOS, etc. Thus, it shows that this game came across the limitations of the different platforms in search of an audience.
The Estimate Version Of Minecraft
For both Android and iOS, Minecraft was the top-selling premium-priced game. The Xbox 360 disc version became the ninth best-selling in US retailers. Along with that, the original PC version crosses over 14.6 million total sales. It was confirmed by the developer that the PC version is making more money consisting of 38 percent of its sales in terms of dollars.
Around 30% was made of Xbox 360 and PS3 together, whereas the mobile version made a quarter of its revenue. If we go through its lifetime sales, then Minecraft made $ 3 billion. They did start with a kick in this survival battle, and no doubt it is going in good condition. We have shown a table from recent to later.
Year | Revenue(in millions of dollars) |
2021 | 380 |
2020 | 415 |
2019 | 375 |
2018 | 500 |
2017 | 370 |
2016 | 420 |
2015 | 350 |
2014 | 165 |
2013 | 346 |
2012 | 211 |
Folks Playing Minecraft In 2021
If we consider, in 2020, it was at its peak; in just single moment, over 130 million users played Minecraft. In 2014, Minecraft was refined and saw a gameplay improvement that eventually improved the players.
This report has been given by Microsoft and Mojang studios since Microsoft decided to purchase Minecraft. Since then the player count has been increasing and in 2022 we got 141 million active players. We have given the data in a data form showing the Minecraft monthly active users from 2022 to later.
Year | Millions of users |
2022 | 380 |
2021 | 415 |
2020 | 375 |
2019 | 500 |
2018 | 370 |
2017 | 420 |
2016 | 350 |
Dominance Of Age Groups
The players can be of different ages. Various age groups love Minecraft and take great interest. We have represented the percentage of the players. Maximum players aged 3-12 are interested in Minecraft. There were many surveys through which we get information.
Age group | Percentage of Minecraft players |
6-8 years | 53% |
9-12 years | 68% |
Under 15 years | 20.59% |
15-21 years | 43% |
22-30 years | 21% |
As shown in the table, more than 70% of children under the age of 3-8 play Minecraft on a tablet. The age group, 9-12 years of play on tablets, was around 50% and the reset preferred PC. It has also been seen in the Australian survey that 80% of children play Minecraft with someone else. If we go for the differentiation between girls and boys, then we have represented it in a table.
Age group | Boys laying Minecraft | Girls playing Minecraft |
3-12 years | 54% | 32% |
6-8 years | 68% | 29% |
Total Copies Sold In Different Months
Every year, the number of copies increases. We have given a cumulative number of Minecraft copies from the recent to the later version.
Date | Number of Minecraft copies sold |
2021 | 238 million |
2020 | 200 million |
2019 | 176 million |
2018 | 154 million |
2017 | 122 million |
2016 | 100 million |
2015 | 70 million |
2014 | 54 million |
2013 | 33 million |
2012 | 9.2 million |
2011 | 4 million |
Conclusion…
As you can see, there is a consistency of success still Mojang has other projects in the works. The developer also gave a statement where they stated that they felt no pressure to rush into a new project. All the required data is given to make the picture clear.